Jup, the loose stances part is pretty much pointless, as you have to hit twice to get it through, and if you can reliably accomplish that you probably don't have to worry about defensive stances anyway. On the plus side, that skill is among the shortest to recharge (4s) and delivers +18 damage at least. I used that one to substitute temple strike as an off-hand attack while it was recharging. That of course, was back in the days when Temple strike was actually a useful skill... *sigh*
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